Details.
Join an expanding team developing high detail industrial environments in Unity for enterprise training solutions. The role requires 3+ years of games industry experience designing, building and populating environments, an impressive portfolio, proficiency in Unity, 3DSM and Substance Painter, and experience with low-poly and high-poly 3D asset modelling, texture baking, shaders and rendering. You will work with modellers, developers and other employees, learn new tools and approaches when required, and use project management skills under real-time constraints. Benefits include casual dress, a flexible schedule, hybrid working and access to the latest technology, including a VR headset for home use.
